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The Fighter is a melee class that specializes in one-handed and two-handed axes.

Starting Attributes Edit

The fighter starts out with high Strength and Health.

Attribute Value
Strength 28
Spirit 6
Talent 21
Agility 17
Health 27

Skills Edit

Tier 1 Fighter Edit

Melee Mastery Edit

Increases proficiency with melee weapons, increasing Attack power permanently.

Compatible Items Group Edit

Axe Hammer Claw Sword Scythe Bow Wands/Staves Javelin
X X X X

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Effects Per Level Edit

Level Damage Boost Skill Cost (Gold) Required Level
1 6% 550 10
2 10% 1,100 12
3 14% 1,650 14
4 18% 2,200 16
5 21% 2,750 18
6 24% 3,300 20
7 26% 3,850 22
8 28% 4,400 24
9 30% 4,950 26
10 32% 5,500 28

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Fire Attribute Edit

Permanently raises resistance to fire.

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Effects Per Level Edit

Level Added Fire Resistance Skill Cost (Gold) Required Level
1 9 1,100 12
2 17 1,760 14
3 24 2,420 16
4 30 3,080 18
5 35 3,740 20
6 39 4,400 22
7 42 5,060 24
8 44 5,720 26
9 45 6,380 28
10 46 7,040 30

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Raving Edit

Go berserk and slash targets sacrificing HP per hit, but increasing damage.

Edit

Compatible Items Group Edit

Axe Hammer Claw Sword Scythe Bow Wands/Staves Javelin
X X X X X

Edit

Effects Per Level Edit

Level Damage Boost Number of Hits HP Cost MP Cost Stamina Cost Skill Cost (Gold) Required Level
1 13% 2 1% 14 35 1,650 14
2 16% 2 1.2% 16 37 2,420 16
3 19% 2 1.6% 18 39 3,190 18
4 22% 3 1.8% 20 41 3,960 20
5 25% 3 2.2% 22 43 4,730 22
6 28% 3 2.5% 24 45 5,500 24
7 31% 4 2.7% 26 47 6,270 26
8 34% 4 3% 29 49 7,040 28
9 37% 4 3.4% 32 51 7,810 30
10 40% 4 3.7% 35 53 8,580 32

Tier 2 Warrior Edit

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